Wednesday, April 8, 2015

H: Hellhound

Hellhounds are the reanimated corpses of enormous wolves. These beasts retain their instincts and pack mentality. Hellhounds hunt and relentlessly track living prey. Vampires especially seem to gain a special connection with these monsters. The most bestial of vampires join packs of hellhounds. Aristocratic vampires keep hunting packs in place of hounds, occasionally hunting terrified village folk across the moors. Like banshees, hellhounds are able to unleash a terrifying howl. This bone chilling howl can literally scare a person to death, freezing the blood in their veins.

Hellhound
AC: 14, MV:60, HD: 2, HP: 26,
Ability   Score     Modifier
Met
16
+3
Dex
14
+2
Bra
18
+4
Wts
12
+1
Cha
10
--
Per
14
+2
Large:
Scent:
Pack Hunter:
Stealthy:
Undead:

Attacks:
Bite: +4 to hit, 1d8+4 dmg,

Baleful Howl: All creatures within 30ft of the Hell Hound must pass a DC 10 mettle save to resist fear, or suffer 1d3 damage from extreme fear.

Possessions:
Wormy pelt, rotten flesh.


















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Comments and questions are welcome.

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