When creating a character for Quarantine Zone you get 3 points to spend on Background Traits and Talents to customize your character. You get an additional # of skill points equal to the number of points in your Intelligence ability score.
Traits and Talents:
-Officer of the Law (costs 3 skill points)
Before the outbreak you worked in law enforcement. During the first few days of the outbreak police forces took enormous casualties, heroically defending barricades against a rapidly rising tide of undead. Many bitter survivors are desperate for someone to blame for the outbreak . If your character is openly acting as a law enforcement officer (in uniform) and you encounter another group of survivors roll their initial reaction as you would normally. If the reaction is positive increase it by one step to create a better positive result (from wary to friendly), if the initial reaction is negative though decrease it by one step to make a worse negative result (from unfriendly to hostile). In certain situations when you are called upon to make an ability check for something which relates to law enforcement the ZM (Zombie Master) may give you a modifier d6 to represent your expertise and training.
A character with this trait begins play with a police uniform, a pistol, a sturdy police baton, and 6 + 2d6 bullets.
-Pistol Owner (costs 1 skill point)
You either owned a pistol before the outbreak or you were able to find one since then. You begin play with a pistol and 6 + 2d6 pistol bullets.
-Shotgun Owner (costs 2 skill points)
You either owned a shotgun before the outbreak or you were able to find one since then. You begin play with a double barreled shotgun and 2d6 shotgun shells.
-Rifle Owner (costs 2 skill points)
You either owned a hunting rifle before the outbreak or you were able to find one since then. You begin play with a hunting rifle and 2d6 rifle bullets.
- Walking Arsenal (costs 1-3 skill points)
You are very fond of your weaponry and try to have the perfect weapon for every situation. You may take this talent up to 3 times, each time you take it you may increase the number of weapons you may carry by one.
-Hoarder (costs 1-3 skill points)
You hate to throw things away... you might NEED it later. You may take this talent up to 3 times, each time you take it you may increase the amount of gear you may carry by one.
-Survivalist (cost 1-3 skill points)
You like to plan ahead and always try to stock up on supplies. Before the outbreak you already had some gear stashed away. You may take this trait up to 3 times, each time you take it you may select a piece of survival gear which you will begin play with.
-Brawler (costs 1 skill point)
You are particularly burly and have seen more than your share of fistfights over the years. In melee combat you may get an extra modifier d6 on your Brawn checks.
-more to come.